Gap Hopper
Tap to hop a small bird through the gaps. They shrink as you score and start moving at 8.
- Input
- Tap
- Round
- Endless
- Shares as
- Gaps cleared and a rank title
Tinyplay is a small arcade of browser games that open instantly on any phone. Every round is short, every score is easy to share, and every loss makes you want to go again.
Three games are live. Each one runs in the browser, works with a single tap and saves your best score on your device.
Tap to hop a small bird through the gaps. They shrink as you score and start moving at 8.
Tap to drop a swinging block. Anything that overhangs gets sliced off, so the tower narrows as you climb. Land one dead centre to widen it again.
Circle a planet and tap to reverse direction. Grab the stars and dodge the debris, which multiplies with every star you collect.
Each concept fits in one hand, takes under two minutes to play and ends with a result worth posting. These are ideas, not released games.
Two WordPress plugins, one question: which has more active installs? Ten rounds, and one wrong answer ends the streak.
A JSON-LD snippet hides one mistake. Tap the broken line before the timer runs out, then try a harder one.
Emails fall down the screen. Swipe spam left and real mail right before it reaches the bottom.
A picture starts as a few huge pixels and sharpens every second. The earlier you guess it, the more you score.
Copy a short rhythm, then hold it as the tempo climbs. Each tap is scored on how close it lands to the beat.
Four tiles flash a pattern. Repeat it back, then watch it grow by one step each round.
Five estimate questions a day, such as the height of K2 or the population of Lahore. Slide to your guess and score by how near you land.
Two players share one phone. The screen flips colour at a random moment and the faster thumb takes the round.
Type a word that starts with the last letter of the previous one. No repeats, and the clock keeps running.
Swap lanes to weave through busy street traffic. Speed climbs, gaps close and the horns get louder.
A colour flashes for two seconds. Rebuild it from memory with three sliders and score by how close you get.
Dots flash on screen for one second. Pick how many you saw. Every right answer adds more dots to the next round.